The next big push for the tracker is abandoning ImGui's table API so that I have more control over selection. The previous version put each channel in a column which made everything line up nicely but I want to be able to treat the cell grid like Excel where I can select ranges, fill, copy, etc.
Did you know that ImGui exposes a very robust drawlist system that you can use for drawing primitives manually?? You could probably even make a full game in it if you didn't want to mess with OpenGL
This is also a good time to tell you about Sassy