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Thread for my entry...

The theme is "13th Century", but I just felt like implementing a fish simulator game with procedural graphics and maybe music.

That's what I got so far. Sure looks more like a wobbly caterpillar than a fish, but that's just the start...

The idea is that you'll be a fish in a swarm and that's it. If it's not fun, at least it will be pleasant to watch and control. If everything goes well, I'll also make some sort of procedural music along with it. I hope I find a way to connect it with the theme! :)

Now it looks a bit more like a fish, but still a long way to go. I think that I'll now start some gameplay work...

looks a bit better from far away. but so do i ;)

I implemented some basic boid system with collision, they're trying to follow the player. It's fun to see them pushing each other, or just strike them all at once.

Bruno Croci

it was actually pretty quick to implement a camera with the Canvas API. such a convenient graphics api!

so far so good sizewise. the compressed file is less than 3k!