someone created a Godot plugin to open Unity packages and prefabs. this is game changing, just imagine reusing your unity assets to port a game to Godot from Unity. https://www.reddit.com/r/godot/comments/13io0bx/load_unitypackage/ #gamedev
@djlink Looks like it's still very limited and basically only supports meshes and mesh renderer. I also see some problems ahead, especially with Unity's animation and particle systems. Anyway, it's a good start!
@djlink this is crazy
@djlink My god, please yes
@djlink butterflymeme.gif -> Is this blockchain?
jk jk jk, this is REALLY COOL