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Mastodon server focused on game development and related topics.

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Jure Triglav

I've slotted the text engine into the game and did a quick play test & it's close to ✅. Now to figure out fleet movement. Aiming for massive fleets where enemies avoid each other while in transit (the actual fights happen at castles). I think I'll need a GPGPU solution that I then also readPixels back to the JS world for game mechanics. Now... will it fit into 13k? :) Stay tuned!