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hi everyone i'm creating an open source fast and simple digital painting software
right now i have:
- brush engine similar to popular manga software
- antialiased bucket fill with gap closing
- opengl canvas view
- first bits of intuitive ui/ux

i'm preparing a demo for linux folks, next i will do layer system also similar to popular manga software

repository: github.com/mrgaturus/npainter

@kwramm sadly it cant be possible use mixbox, my brush engine is cpu rendered but optimized (a lot) with integer SIMD like SAI does.

i think i can use MyPaint spectral to aproximate realistic color mixing