mastodon.gamedev.place is one of the many independent Mastodon servers you can use to participate in the fediverse.
Mastodon server focused on game development and related topics.

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I've reached the stage in game development where it's time to write a physics engine from scratch because the built-in one is too slow.

Jonas Bötel

Preliminary results for 10,000 dynamic objects hitting 1,000 static colliders: 0.77ms or 1300 frames per second.

10,000 dynamic objects hitting 80,000 static colliders: 0.79ms. The broad phase is working.