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JobylonSenior Narrative Designer | Remedy EntertainmentRemedy Entertainment, the creator of Control®, Quantum Break®, Max Payne®, Alan Wake® and Death Rally®, and one of the leading independent game studios in the world, is now looking for a Senior Narrative Designer to create high quality gaming experiences for Control 2. As a Senior Narrative Designer, you will be joining the Narrative Team in the creation of world-class narrative gaming experiences for players. We take our storytelling and characters seriously and want to push the boundaries of what interactive stories in games can do.As part of our larger development team, you will work closely with Writers, Level Designers, Gameplay Designers and other departments to design, implement, and support narrative features, systems, and content within the game. We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members. WHAT YOU GET TO DO Under the direction of the project’s Narrative Lead, design, prototype, and implement narrative gameplay features, systems, and content using our proprietary Northlight game engineWork with Writers, Level Designers, and other disciplines to design, implement, support, and maintain narrative content within the gameCollaborate with the Narrative Team in developing the game’s story, structure, characters, and world-building, with a focus on creating compelling player experiences, missions, and narrative features Act as a champion of story, characters, thematic coherence, and narrative through gameplay across the development teamCreate and maintain documentation related to the game’s story and designBe a reliable and proactive source of information, facilitating efficient and clear communication with other departmentsSupport the narrative needs of the project and game team as required WHAT YOU BRING TO THE ROLE You have demonstrable experience as a Senior Narrative Designer, Level Designer, or Gameplay Designer, with a focus on designing and implementing narrative content and/or systemsYou have a solid understanding of narrative, game design and visual storytelling techniquesYou are experienced in creating clear, understandable narrative and design documentationYou are comfortable working with scripting languages (Lua, Python, Blueprints, etc.)You have experience working with 3D game engines (Unreal, Unity, CryEngine, or proprietary engines, etc.)You are adaptable to changing circumstances and production realities, and are able to give and take constructive feedbackYou thrive working in a team environment, sharing ideas, and learning from othersYou enjoy collaborating with colleagues across departmentYou are dedicated to creating and maintaining a friendly and inclusive workplace WHAT'S IN IT FOR YOU? At Remedy, you get to work on awesome, memorable gaming experiences for our players in a studio where your input is valued, and your creative freedom is encouraged. We offer a collaborative environment that values both individual and teamwork, ensuring that everyone’s voice is heard and workloads stay manageable. We believe in and support work-life balance — happy people work better!We offer an extensive set of employee benefits and an annual bonus system as well as opportunities for you to develop your skills further. On top of this, in Finland and Sweden you get up to 5 weeks of paid vacation, in addition to public holidays and other special occasions.We have two offices, one in Finland, in the Helsinki metropolitan area, and one in Stockholm, Sweden. Both locations are well known for their exceptional quality of life, free education and pristine nature at your doorstep. If you are not already in Finland or Sweden, our relocation service is there every step of the way to take care of you. You can concentrate on work, while we take care of everything else. Our studio is embracing a hybrid work model that gives you the flexibility to work from home and have valuable face-to-face time with your colleagues. To apply, please fill in the application form with your CV (in English), work references/portfolio and other information relevant to the position. This position will be filled as soon as suitable applicants are found.
Techland S.A.Quest DesignerCompany Description: Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 550 highly-skilled professionals driven by a passion for gaming, always striving for the best quality. We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release. On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date. Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences. Job Description: Your daily tasks:* Designing, developing and maintaining engaging and original quests for our players both on paper and in our proprietary C-Engine * Working closely and iteratively with the Narration team (the whole team creates, develops, and provides feedback for all ideas) * Stepping into the shoes of a quest owner working in an interdisciplinary quest strike team with a common goal of bringing our story to life (Level Design, Level Art, Open World, Animation, Audio, Quality Assurance, etc.) * Close cooperation with Quest Producer and Quest Director aimed at maintaining vision and monitoring progress * Working in an iterative pipeline and being responsible for addressing director’s feedback * Following trends in the industry and being up–to–date with innovative solutions allowing to achieve project goals in terms of quests, narration, and gameplay * Reporting and time-tracking in Jira Qualifications: You meet our expectations if you:* Have minimum two years of experience in the gaming industry, * Have a minimum one year of experience as a Quest Designer or similar position * Have knowledge of the basics of storytelling * Have experience in creating narration for games (working on narration at least in one project), including the knowledge of any editor used for creating games, * Are a born storyteller, having a head full of many diverse ideas and just wait to create new ones, being open to receive and provide constructive feedback, * Are proactive and you like to take ownership of your assigned area of responsibility * Have strong leadership and communication skills * Are a team player; you like to listen to constructive criticism take and provide feedback, you enjoy an atmosphere of tight interdisciplinary cooperation and brainstorming * Present limitless curiosity and good knowledge of the video game industry * Understand the difference between the narrative and gameplay layers in open-world action RPG games * are fluent in English Additional Information: What we can offer:* A wide array of benefits: private medical care, life insurance, relocation support, pro-health campaigns, gifts for different occasions, bonuses, * An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner, * A constant stream of company newsletters, PR & project updates so you will always be in the know, * Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes, * State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free underground car park (Wrocław office).

jobs.smartrecruiters.com/Ubiso

Content Writer [Studio] - Ubisoft. Malmö, Sweden.

UbisoftContent Writer [Studio]Company Description: Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players. At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and Star Wars Outlaws. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.  Job Description: We’re looking for a Content Writer to join our Corporate Communications team. Reporting to the Senior Communications Manager and working hand-in-hand with the rest of the Swedish Communications team, you’d be responsible for developing and maintaining high-quality content that aligns with our values and tonality across all communications, external and internal, at our Swedish Ubisoft studios.  You will work closely with all stakeholders in the organization to find success stories to share with both our internal and external audiences, and you will act as a key partner to ensure that all communication efforts reflect our core messages and resonate with our target audiences. We’re offering a temporary position of 11-months in Malmö, Sweden, covering parental leave with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy. Please apply using English, our company's primary language.       What You’ll Do Develop, write, and edit a wide range of communication materials, including internal articles and announcements, web content, social media posts, and external communications.   Ensure that all content reflects the studio’s values, mission, and voice, maintaining a consistent and engaging tone across platforms.   Collaborate with internal teams to gather content ideas and ensure messaging aligns with overall communication strategies.   Plan content calendars and ensure timely delivery of all communications in alignment with broader company goals and initiatives.     Qualifications: What You’ll Bring You thrive working in a diverse international environment and have a collaborative mindset with the ability to build connections with stakeholders in cross-disciplinary teams to make things work. You're a great communicator and can translate complex topics into clear communication points, taking into consideration your audience. You thrive by learning new topics and are open to give and receive feedback to reach a common goal in the best possible way.  Besides the above we’re looking for someone aligned with our core values and the following skills and experience:  Solid experience in content writing or similar position with samples or online portfolio Fluency in English (written and verbal) A good understanding of or interest in the games industry   Additional Information: Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. You can also find a summary of the Massive Job Perks here. Questions? We're more than happy to answer them! Please contact Paula Roese MesquitaAll your application information will be kept confidential according to EEO & GDPR guidelines. 
activision.wd1.myworkdayjobs.comWriter - Raven SoftwareJob Title: Writer - Raven Software Requisition ID: R024752 Job Description: Why Raven? At Raven, we take pride in our unique vision for the industry, one that has inspired us for over 30 years. We’ve built a team that genuinely cares—about each other, our games, and our players. Respect is at the core of how we work: no egos, just a shared focus on creating the best experiences for our audience. We hire exceptional talent, own our mistakes, and constantly strive to improve. This is a rare opportunity to join us on the next exciting chapter of our journey. If you’re eager to join a world-class team and work on groundbreaking projects, apply today—we’d love to hear from you! This role is open to remote work. Please note that this role is a temporary position estimated to be 9 months. Your Mission Your mission is to support our Lead Narrative Designer in crafting an engaging and immersive narrative that will captivate millions of gamers worldwide. This role requires agility and adaptability, as you will be working closely with various internal teams and potentially external partners to bring the story to life. Strong, persuasive communication skills are essential to this role. Most importantly, we are seeking a dedicated and innovative team player to help tell our story. Key Responsibilities… Write, review, and edit dialogue and text for cinematics, in-game scenes, game assets, UI, and other related materials. Collaborate effectively with other disciplines including designers, engineers, artists, producers, and animators to deliver a world-class game narrative. Research subject matter relating to the narrative to ensure an authentic experience. Be a proactive self-starter that can independently execute high-level direction. Play builds of the game in-progress and provide concise, prioritized feedback. You Bring… Minimum Requirements: 3+ years in the games industry working in a narrative or design capacity, with at least 1 shipped title in the AAA console / PC space. Screenplay, fiction, or game writing experience. Strong problem-solving skills. Passionate and egoless attitude that welcomes feedback and criticism, and enjoys working in a collaborative, iterative, and agile process. Impressive communication skills. Ability to quickly execute high-level direction in a fast-paced team environment. Solid understanding of modern single-player design with ability to clearly discuss trends. Passion for games with a desire to make an impact at an industry level. Good problem-solving skills. Expertise in creating high and low-level documentation using tools like Power Point, Word, Excel, Visio, etc. Extra Points: Familiarity with the Call of Duty franchise and Warzone. The ability to implement dialogue and text for cinematics, in-game scenes, game assets, UI and other related materials. Comprehensive knowledge and understanding of the FPS games space. Prior experience working on a AAA first-person shooter. Experience with programming/scripting languages. About Activision Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology, and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional, and financial well-being for ‘Every World’ - we’ve got our employees covered! The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. Raven Software is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability. Rewards We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/. In the U.S., the standard base pay range for this role is $26.83 - $49.63 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable. Activision Blizzard, Inc. is the world’s largest interactive entertainment company, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! We’re proud to be recognized as one of FORTUNE’s "100 Best Companies To Work For®” for five consecutive years and have earned a spot on FORTUNE’s “Most Admired Companies,” and “Future 50” lists. Our 10,000+ global employees are some of the best and brightest talents across entertainment, media, and technology. This Applicant Privacy Notice summarizes how the information you submit as a job applicant through this website will be handled and protected by Activision Blizzard and its subsidiaries ("we" or "us") For full details regarding the types of information we may collect from you, how and why we use this information, and with whom we share this information, please see our applicant Privacy Policy. Please click one of the following links to see the full Applicant Privacy Policy In your language: Chinese, Korean (Entertainment), Korean (Studio), French — Canada, French — Europe, German ,Spanish
CD PROJEKT REDWriterCompany Description: To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members! Job Description: We’re looking for a Writer to join the CD PROJEKT RED team dedicated to crafting the studio’s first-ever original IP and video game, codenamed Project Hadar. We believe the universe we are creating is one bursting with limitless potential, and we want you to help us broaden and utilize it, making sure it not only matches gamers’ high expectations set by past CD PROJEKT RED titles but exceeds them.In this position you will help to lay foundations to a brand-new project, you will write documentation, craft compelling stories, engaging dialogues, and immersive narrative experiences that will resonate with players worldwide. It’s a once in a lifetime opportunity. If you are a natural-born storyteller, creativity is one of your strongest points and you’re eager for new challenges, we’d love to hear from you! Key Responsibilities* Co-creating new CDPR project. * Designing narrative in macro and micro scale. * Writing dialogues and scenarios for in-game storytelling. * Creating and maintaining narrative documentation related to the game’s world, characters, and overarching story. * Supporting narrative content across various game systems. * Collaborating with quest designers and cinematic designers to ensure seamless integration of storytelling elements. * Helping the design team iterate on narrative delivery techniques to enhance player immersion. Qualifications: * Native Polish and very good knowledge of English. * Successfully adapted script or published texts (books, short stories, screenplays, etc.). * Exceptional writing talent and strong language proficiency. * Broad general knowledge and understanding of culture and society. * Strong communication skills and the ability to collaborate with others. * Creativity and a flexible approach to storytelling. * Willingness to learn tools and editors used in game development. Nice to Have (These skills are not required but will be considered a plus.)* Experience working in a creative team. * Experience in the video game industry (even if the title is unpublished). For your application, please add 2-3 examples of professional texts/books in which you have participated as a writer/storyteller/author. Applications without a portfolio will not be considered. Additional Information: Working modeIn-office in Warsaw, Poland.  Relocation is required. Relocation support* Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings: it’s all covered.  * Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements - all you need to feel right at home is taken care of. * Polish lessons for foreign employees — and for your spouse or partner, too. * Paid Leave — from 20 to 26 days of holiday for every team member per year, paid sick leave, and paid maternity & paternity leave. Perks & Professional Growth* Flexible working hours — start your workday anytime between 8:00 and 10:00 AM. * A welcome pack filled with goodies — to help you feel right at home once you join the team. * Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn! * Merch — gifts for newborn rebels and regular chances to nab some cool swag! Health & Well-being* Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives. * Psychological care — free mental health support and various well-being webinars.  * Multisport card — gain access to a wide number of sporting and fitness facilities across the city. Social Activities & Life in the Office* Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio. * Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together. * Healthy selections — ​​organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy! * Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world. Head office in Warsaw* Sustainable campus with an eco ethos — solar panels provide green energy, 2000 plants and an air-filtering system to help provide clean air, electric car charging points, flower meadows, and more green features in the works. * An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support and yoga and healthy spine classes. * Car and bike parking spaces. * A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them. * No dress-code — we like to keep it casual. If you've observed any irregularities in our recruitment process please click here to report them.
CD PROJEKT REDNarrative QA AnalystCompany Description: To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members! Job Description: We're looking for an experienced and motivated professional to join our Witcher 4 QA team as a Narrative QA Analyst. If you have a solid background in QA with a strong focus on narrative aspects of video games we want to hear from you. Daily Responsibilities:* Develop Narrative QA Test Plans & Strategies focusing on narrative consistency, quest logic, dialogue accuracy, and storytelling flow. * Write and Maintain Test Cases & Checklists including dialogue consistency checks, Quest progression and branching outcomes, Lore consistency, VO sync and subtitle accuracy. * Ensure effective Narrative QA documentation and knowledge sharing by creating, maintaining and organizing test documentation, including testing processes and reported bugs, to keep it accessible for the Witcher 4 team. * Collaborate closely with development and design teams to ensure the game aligns with story and technical specifications. * Conduct comprehensive testing of video games, focusing on storybuilding, implementation of questlines, Cinematic and VO quality, story logic, lore logic, emotional representation of scenes, questflow, pace building. * Identify and report bugs, track their resolution and verify fixes. * Analyze data and manage risks related to the game's narrative aspects. * Provide constructive feedback on cutscenes, questflow, lore, and narrative aspects of the game. Ensure coherence, emotional impact, and player engagement while also assessing the quality of cinematics and voice-over to maintain narrative consistency and immersion. * Test and assess the game's performance and stability on different platforms to ensure smooth gameplay and the proper functionality of narrative elements. Qualifications: * Experience in working in a similar position. * Experience in creating and verifying detailed test checklists. * Experience in documenting testing processes and bugs using bug-tracking tools (e.g., JIRA, TestRail). * Excellent understanding of video games and their storytelling mechanics, branching narratives and choice-driven systems. * Ability to identify and report bugs including issues related to the game's narrative aspects. * Ability to collaborate with teams and provide constructive feedback on the game, including its narrative elements and overall player experience. * Ability to think analytically, solve problems efficiently and approach work in a structured, systematic manner. * Strong attention to detail and precision in work. * Team player with strong communication skills. * Fluent English. * Passion for video games and narrative storytelling in various genres. Nice to have* Experience in testing games on various platforms (PC, consoles, VR). * Understanding of various narration systems used in movies and games, including linear, branching, nonlinear, environmental, procedural, and emergent storytelling. * Familiarity with various commercial game engines (Unreal Engine, Unity). * Basic knowledge of automation tools or scripting for QA automation. Additional Information: Working mode* Office/Hybrid/Remote (remote job possible only +/- 3h of the Warsaw time zone). Relocation support* Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings: it’s all covered. Who said moving countries needs to be complicated? * Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements, helping out with translations if needed, and much more — we have dedicated teams to help make sure that all you need to feel right at home is taken care of. * Polish lessons for foreign employees — and for your spouse or partner, too. * Paid Leave — from 20 to 26 days of holiday for every team member per year, paid sick leave, and paid maternity & paternity leave. Perks & Professional Growth* Flexible working hours — start your workday anytime between 8:00 and 10:00 AM. * A welcome pack filled with goodies — to help you feel right at home once you join the team. * Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn! * Merch — gifts for newborn rebels and regular chances to nab some cool swag! Health & Well-being* Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives. * Psychological care — free mental health support and various well-being webinars.  * Multisport card — gain access to a wide number of sporting and fitness facilities across the city. Social Activities & Life in the Office* Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio. * Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together. * Healthy selections — ​​organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy! * Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world. Head office in Warsaw* Sustainable campus with an eco ethos — solar panels provide green energy, 2000 plants and an air-filtering system to help provide clean air, electric car charging points, flower meadows, and more green features in the works. * An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support and yoga and healthy spine classes. * Car and bike parking spaces. * A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them. * No dress-code — we like to keep it casual. If you've observed any irregularities in our recruitment process please click here to report them.