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Narrat

Narrat 3.3.8 has just been released with a bunch of new features 😮

- ✅ Choices tracking to grey already visited choices

- 🔑 Choice flags to mark choices as "key choices" or anything else you want so they can be customised

- ℹ️ Tooltips have been fixed and documented

- 📔 Quests can now fail/succeed, and have any amount of custom endings

- And some other things below

Forum post for a better formatted version: narrat.discourse.group/t/narra

Other things:

🔆 Games had the selected element highlighted in blue by default which was annoying. The engine now detects changes between gamepad and mouse and disables the selected feedback until the gamepad is used again

✏️ The text template for displaying choices can now be changed by the game (this will soon be implemented in other places to override engine built-in strings)

📜 Documented lots of things that weren't before

Links to docs below