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Google is warning me that my build is more than 30% less compatible with mobile devices than the previous build... Nothing changed except that I'm using Godot 4.4-rc1 instead of Godot 4.3...

Does someone have any clue about what's going on? ^^'

Owl New Worlds 🔢 making NOKOMA

End of story: since there was a regression with Godot 4.4 for Android exports, I was using a fixed export template but only for testing purposes. So there are some differences and it's best to wait a few days and an official Godot 4.4.1 release...