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Seb Heinrich

I made a 3D-Lighting System inside a 2D-Game Engine to make a 2D-Game in 3D but look like 2D. Makes sense, right?

Little bit of a rundown of what I did here:

@seb_heinrich this looks great honestly - does it use system resources in a reasonable way? :)

@wonziu Thank you! What do you mean by reasonable? Lighting is done through shaders in there's not really much workload, so it runs pretty fast, atm 2000fps on my old Notebook.

@seb_heinrich it was a half-joke question ;)
I have seen a few very crazy resource intensive, non-elegant solutions to some simple effects ;) If it works on some old laptop it seems everything is great ;)

@wonziu Haha, sorry I didn't get it! I have some things in mind that I want to add but I don't think there will be many performance problems. If there are I have to switch to deffered rendering :)

@hypolite @scriptwelder Nice, thanks or the recommendation!