Been working on a #motiongraphics library for use in #gamedev - it's shaping up pretty well!
@solarlune yaml? very interesting
@CIOSAI_tw Yep, a text file that controls how the shapes are rendered - I'm doing some extra parsing to, ideally, make it easy and dynamic to write.
@solarlune hell yeah! I’m a motion designer full time and I’ve been thinking about building a similar thing for Godot
@audri Yoooooo, motion graphics gang~ There's a lot that goes into it, haha!
@solarlune yeah haha it sure is a lot. Excited to see where you go with yours!