I've started working on a little tool for creating retro games.
It consists of a C-like language with automatic garbage collection, and a runtime with a 320x240 color indexed display.
Can be run from cmd line, or as a vscode extension, which also gives you symbolic debugging.
The whole thing is written in C++ and SDL2, so should (eventually) be able to export to a bunch of platforms including Web Assembly.
There's a work-in-progress version here, if anyone wants to play with it. (Requires Windows and Visual Studio Code).
https://tommulgrew.itch.io/motc
@tmulgrew Ooh.. nice!