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Mastodon server focused on game development and related topics.

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Victor Gijsbers

I'm going to set my campaign in a post-apocalyptic, post-climate change Netherlands. Flooded, crumbling cities. People fighting over islands. Sweltering heat. Lots and lots of vegetation. Mosquitoes. Snakes. The chopper doesn't have a biker gang, but a motor boat gang. The biggest dikes (Afsluitdijk, Deltawerken) haven't broken through yet, but might. Weird descendants of Calvinism fighting weird descendants of Islam. Ideas are very welcome: barf forth apocalyptica!