Mornin' everyone! Is there a FOSS equivalent to FMOD? Preferably compatible to Godot. Thanks!
@vinnie
I haven't used FMOD and Wwise before, just heard about them because industry standard. There are integrations for Godot btw such as https://github.com/utopia-rise/fmod-gdextension and https://github.com/alessandrofama/wwise-godot-integration
The built-in audio engine in Godot has always been enough for me. Any specific feature lacking? I've heard of https://github.com/kyzfrintin/Godot-Mixing-Desk to help with dynamic tracks
@vikfro thanks for the suggestions!
Nothing lacking, I was just considering experimenting a little bit with dynamic audio and decided asking
This Godot-Mixing-Desk seems very interesting.
@vinnie Oh yeah the the Mixing Desk is probably the tool to go with then!
I have done some dynamic music before for a game jam. With multiple tracks based on game state (number of enemies around). I just programmed some scripts for it changing the volume of the AudioStreamPlayers.
I found out about the Mixing Desk right after the jam
@vinnie Late reply , but I got a tip about this one :
https://github.com/samsface/godot-pure-data
@havchr thanks for the tip, I'll check it out!
@vinnie Godot 4.3 added some nodes related to this - AudioStreamInteractive, AudioStreamPlaylist, and AudioStreamSynchronized
I haven't tried them myself but I plan to at some point