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vinnie

Mornin' everyone! Is there a FOSS equivalent to FMOD? Preferably compatible to Godot. Thanks!

@vinnie
I haven't used FMOD and Wwise before, just heard about them because industry standard. There are integrations for Godot btw such as github.com/utopia-rise/fmod-gd and github.com/alessandrofama/wwis

The built-in audio engine in Godot has always been enough for me. Any specific feature lacking? I've heard of github.com/kyzfrintin/Godot-Mi to help with dynamic tracks

GitHubGitHub - utopia-rise/fmod-gdextension: FMOD Studio GDExtension bindings for the Godot game engineFMOD Studio GDExtension bindings for the Godot game engine - utopia-rise/fmod-gdextension

@vikfro thanks for the suggestions!

Nothing lacking, I was just considering experimenting a little bit with dynamic audio and decided asking 😊

This Godot-Mixing-Desk seems very interesting.

@vinnie Oh yeah the the Mixing Desk is probably the tool to go with then!

I have done some dynamic music before for a game jam. With multiple tracks based on game state (number of enemies around). I just programmed some scripts for it changing the volume of the AudioStreamPlayers.

I found out about the Mixing Desk right after the jam 😆

@vinnie Late reply , but I got a tip about this one :
github.com/samsface/godot-pure

@havchr thanks for the tip, I'll check it out!

@vinnie Godot 4.3 added some nodes related to this - AudioStreamInteractive, AudioStreamPlaylist, and AudioStreamSynchronized

I haven't tried them myself but I plan to at some point