WIP decorative nature tiles/multi-tiles for #Liikennematto.
Part of the nearly-finished procgen rewrite into (driven) #wavefunctioncollapse.
Working on new tree assets for #Liikennematto. I drew the trees by hand, traced them, and now I'm cleaning up the vector tracings. Then I'll colour 'em!
Post-launch, many were confused by the "dynamite" button in #Liikennematto. It instantly deleted everything. Meet it's replacement, the new game button - with undo!