Daddy & daughter streaming night! Come watch some #Spore!
Watch metalpoetnl with me on Twitch! https://www.twitch.tv/metalpoetnl?sr=a

Daddy & daughter streaming night! Come watch some #Spore!
Watch metalpoetnl with me on Twitch! https://www.twitch.tv/metalpoetnl?sr=a
I want to focus on cleaning up the project and getting some of the many smaller tasks done in V 0.5.1. This means there won't be any big, exciting feature like the mount system this time.
To keep things interesting, I want to hold another art contest this month.
Done with all major projects, so it's time to get silly. Here's another one for the #mushroom enthusiasts: I call this one "The Sporealists"
The Tribal Stage Foundation (village building, resource gathering and day night cycle) will be revealed in 2 hours! https://www.youtube.com/watch?v=HXDji0G5cK8
I made a procedural rock generator! The rocks will act as resource nodes in tribal stage, allowing you to gather clay and stone.
Well, I already teased it a bit in the anniversary post, but as some of you have already guessed, I was referring to mounts, when I said you'll be able to control tribe members and other things! https://www.youtube.com/watch?v=SWF5woivVR8
10 Years of Seven Ducks Studios!
1/6 One decade ago, I started making shitty RPG Maker games and Minecraft plugins. Eventually this lead to Wauzland, which was a fully functional RPG within Minecraft.
Do a barrel roll!
That's not what it was supposed to do though...
Made some progress on the village building! It's still very rough, but looking cool already. Didn't manage to work on anything else last week, because real life is really stressful right now.
Did some work on the inventory. Item backgrounds have gradients now and the construction menu can now load and display your custom huts, that you made in the hut editor!
...And Kibby's hut also isn't extremely tiny anymore.
Bad News: The village building prototype wasn't very successful.
Good News: Kibby is a proud home owner now!
The lighting for different times of day has been further improved and there are now cheats to instantly make it day / night, aswell as a tiny slider to manually set a specific time!
The day / night cycle has now been fully integrated into creature and tribal stage! Here you can see the valley biome at dusk! A little clock in the top right corner helps you to keep track of time and also tells you the weather when hovering over it.