mastodon.gamedev.place is one of the many independent Mastodon servers you can use to participate in the fediverse.
Mastodon server focused on game development and related topics.

Server stats:

5.1K
active users

#SunHaven

0 posts0 participants0 posts today

Ugh, it's simply heartbreaking to hear how the non-main team of Pixel Sprout Studios has allegedly been treated. Several former ancillary staff have been talking about what went down at that studio; is it truly hard to treat one's staff as people and not disposable assets that can be replaced at any time?

I'm linking the video just in case I mention some facts incorrectly because my upset level is fairly high at the moment.

If you already own this game, though, do feel free to keep playing it...Don't feel guilty about owning a title you already paid for, since this knowledge isn't widespread yet. Personally, I won't be spending any more money and purchasing DLC given that I know what has allegedly happened up until this point.

Just be aware, it's hard to be an ethical consumer these days due to bad egg studios and producers of stuff!

youtube.com/watch?v=ouSWPM4jfU

So...I snuck a peek at what it would be like to fight the final boss of Sun Haven. I'm going to appease this dastardly dragon via altar offerings, because the HP on this whole ass scaly jerk is WAY TOO high.

At this point, I've not eaten enough food to give me the passive stat gains needed for a toe to toe battle with this clever and strong dragon. It might take more than an in-game year to appease Dynus, but anything is better than getting stomped out by a mega-boss. ROFL, the devs really thought people needed a reason to play longer than an in-game year.

It's cute, and I love being able to play as an Angel with a hot pink halo and wings. Plus, I could spend countless hours farming materials for more furniture for all my homes in-game. The gameplay loop feels satisfying without it being a total grinder 5000!

Sun Haven has been my recent gaming hyperfixation...I'm probably going to complete the main story now that I've gotten married to Nathaniel (meant to go for Lucius, but I was tapping the accept button too fast in a Nathaniel conversation).

After that, I may hop into the game off and on to finish the museum collection. I think it's time to put a pin in Sun Haven and move onto the next game.

I made my first Greenhouse for Spring in Sun Haven; now I can grow all the lettuce and other Spring crops for alchemy purposes! I like the concept of these greenhouses because it's basically a portal to a small area which is currently experiencing a magical Spring.

The Sun Haven devs at least had a consistent vision and executed it reasonably well (barring the minor technical glitches and dupe exploits that I discovered but avoided using. Still not fixed, despite being reported by other gamers).

A productive session of Sun Haven before bed made me quite happy! I'm close to upgrading the Sun Haven Farm Home to the Tier 2 version and will be building a Crafting Workshop (a tiny seeming building that has a roomy indoor space) for all my machines!

This weekend will lead me to truly beginning to woo Lucius because I got lost in mining and clear-cutting the farm for future expansions.

Wow, I'm choosing a fiancé in Sun Haven based on the benefits their Wedding Ring provides...I will woo Lucius because his ring will provide my character with Spell Damage, Mana, and 10% experience. However, I feel like Nathaniel is more my type; a golden retriever kind of guy.

Lucius is pretty and kind of mysterious, so at the very least...My character would have a hot hubby at the very least and the right stats for my character's build! I looked up all the gifts that Lucius loves and likes, so wooing this hot elf will be easier.

Gestern wurde die Reparatur des Cafés beauftragt. Dafür musste ich ein paar Bäume fällen und Holzbretter anfertigen. Dann habe ich damit angefangen, etwas Ordnung auf meiner Farm zu schaffen. War gar nicht so einfach mit der Steruerung via Controller, das geht bei Coral Island und auch Stardew Valley etwas leichter von der Hand. Das ist aber auch erledigt, oder zumindest gut angefangen; ich denke, hier gibt es kein fertig.

Heute Abend wird dann womöglich weiter an der Farm gearbeitet und eventuell auch gleich das Café eröffnet. Bin gespannt und die Stadtwache wahrscheinlich auch, da diese beim Aufbau hilft.

Continued thread

Y hablando de magia y juegos influenciados por #StardewValley, éste sí es un juego influenciado por Stardew Valley, #SunHaven.
Si Stardew Valley fue hecho con la intención de crear un #HarvestMoon moderno con una gran cantidad de contenido, Sun Haven sería el nuevo #RuneFactory.

Para que os hagáis una idea, en Sun Haven podréis interactuar y crear historias con los aldeanos a la vez que administras tu propia granja (al igual que SV) con la diferencia de poder usar hechizos para ayudarte con ella y poder ir a matar monstruos usando esta magia. Además, podrás usar ballestas y más armas para aventurarte a explorar los lugares.
Si habéis jugado a Rune Factory sabréis de que va la cosa, y si os ha molado, éste no os dejará indiferente.

store.steampowered.com/app/143