Will be going live on #Twitch at 12:30 AM CST will be going through Doomworld's top 50 wads starting with Ancient Aliens. I'm a #SmallStreamer so please boost this post and raids are greatly appreciated.
Only four maps and two bosses left in Forgive me Father. I think I'll be able to finish this game this week, alright.
After that I'll probably focus on Ys X on Switch. I want to finish it before the next console comes out. That would also be the third Ys game I finish this year after 8 and Origin.
Alpha5 Released for Linux.
- animals: 8-sided 2D textures
- animals wander on the level
- static elements: 8-sided 2D textures
- spawn huts and trucks on the level
- items refactor
- items to take and to open
- items spawns around static elements
- more foliage and dinosaurs
=> https://github.com/w84death/operation-dolphin/releases/tag/alpha5
=> https://w84death.itch.io/operation-dolphin
Some lessons you need to learn several times.
I have accepted long ago that I'm not the absolute UBER-gamer and that it's fine to put a game on easy, if necessary.
I got Forgive me Father right when it launched in 2022. I played half an hour of it, feeling it was way too difficult for me and also visually confusing. It did not feel good to play.
Got that latest Boomer Shooter Humble Bundle and the sequel is in it. I'm thinking: Maybe I should give the original a go.
After some tinkering, I changed a few things:
- Lowered the graphical setting both on my laptop and Steam Deck. I dunno why but it ran on Ultra and wobbled between 30 and 40 FPS all the time.
- Lowered the difficulty.
- Put on aim assist on the Steam Deck.
And there I go: An enjoyable game!
Duke Nukem 3D [E4L10] The Queen
Operation Dolphin first public release.
No gameplay yet, just engine and graphics test.
Pre-Alpha => https://github.com/w84death/operation-dolphin/releases/tag/pre-alpha
Duke Nukem 3D [E4L9] Derelict
My #Twitch stream of levels 1-10 of the Ancient Aliens megawad for Doom2 saved to Youtube :
After my stream ended I raided @JankedJesus
Will be going live on #Twitch at 12:30 AM CST will be going through Doomworld's top 50 wads starting with Ancient Aliens. I'm a #SmallStreamer so please boost this post and raids are greatly appreciated.
Some more progress on the Black Hole Generator! I messed a little with particle effects and tried giving it a little Accretion Disk that gets bigger as more stuff gets sucked into the Schwarzschild Radius. It's not perfect yet, and the particles can get a little funky if they're turned down in the settings, but overall I like where this is headed!
After an initial round of feedback, I've tweaked how the BHG "fires" the singularity. Instead of it being thrown from the gun itself, it now spawns wherever you're looking when it fires. Because of this, the player themselves are also beholden to the gravitational pull, which is definitely an added risk to the reward of being able to immediately delete everything across the battlefield...
I've been trying to decide what other weird weapons I want to add to my pack along with the pipebombs I've showed off before, and I've got a few stewing in some early notes documents here and there, but I was quickly inspired to make this behemoth, the Black Hole Generator, or BHG. Most of the base weapon code pulls from the standard BFG-9000 that HDest defines, but instead of a giant ball of Gretchenfrage flavored death, this gun fires, as the name implies, a Black Hole Singularity.
Still working on the graphical assets while I nail down the mechanics, but I finally got this thing behaving in a way that doesn't immediately crash or destroy itself out of nowhere, so that's progress!