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DavitM

Atm, best shader to remove noisy artifacts:
bgolus.medium.com/the-best-dar

Bugs: Different visuals if i look in X or Y axis ¿?
X: Lines goes more fat, but they are stable,
Y: They looks as it should in distance but jazzing due TAA

Any idea whats happening?

@DavitMasia Confused, are you trying to make a shader that will not result with TAA artifacts?

@shram86 Im trying to understand and fix why if look in one axis there is no TAA artifacts and no jazz lines but fat lines at distance, and why if i rotate the cam and look in the other axis, the visuals are different, lines correctly at distance but jazzing due TAA.