Atm, best shader to remove noisy artifacts:
https://bgolus.medium.com/the-best-darn-grid-shader-yet-727f9278b9d8
Bugs: Different visuals if i look in X or Y axis ¿?
X: Lines goes more fat, but they are stable,
Y: They looks as it should in distance but jazzing due TAA
Any idea whats happening?
@DavitMasia Confused, are you trying to make a shader that will not result with TAA artifacts?
@shram86 Im trying to understand and fix why if look in one axis there is no TAA artifacts and no jazz lines but fat lines at distance, and why if i rotate the cam and look in the other axis, the visuals are different, lines correctly at distance but jazzing due TAA.