@demofox I vaguely recall a blog post about using the golden ratio to select from a set of values in a way that was maximally spread out. The particular use case I'm remembering was selecting colors programmatically. Was that you? I can't find it now.
@demofox Ah, found it.
https://martin.ankerl.com/2009/12/09/how-to-create-random-colors-programmatically/
I originally found it through a link in one of your posts which is why I thought you might have written it.
https://blog.demofox.org/2017/05/29/when-random-numbers-are-too-random-low-discrepancy-sequences/
@abyrd Yeah i've written up a lot on that subject. Martin's color selection is a great example that is easy to understand and also very useful. We used that in team 0's engine for material index visualization!
If you need more references on the topic...
https://blog.demofox.org/2020/07/26/irrational-numbers/
https://www.youtube.com/watch?v=tethAU66xaA
I also have a "stateless, seedable, invertible low discrepancy shuffle iterator" in 1D and 2D if you ever need it