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Mastodon server focused on game development and related topics.

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Gábor Gyebnár

First render after rewriting my toy engine from Vulkan to . And I'm awestruck, again.

It's upside down, GUI is missing, shadow map is buggy. But it's not a black screen. In fact, most things work well on the first render.

When I wrote 3D in C++, black screens and crashes were quite common. C++ tells you how you _can_ use an API, but tells you how you _should_. And the validation checks of both and are awesome.