The modern-times hiatus for Bumbershoot Software comes to its thrilling conclusion as the program I wrote last week breaks on every single other computer I try it on. I fix these problems and also try out a bunch of #OpenGL loaders because linking a library in and using it is just too pedestrian.
It was fun to actually do some dev work directly on my #raspberrypi though!
Next week, SNESdev will start.
https://bumbershootsoft.wordpress.com/2023/08/26/exploring-our-opengl-shader-scaffold-design/