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UbisoftNarrative Designer [Far Cry Project]Company Description: Our Studio:Ubisoft Toronto is one of the largest development studios within Ubisoft, employing talented people from around the world. We create worlds and tell stories that grip you, inspire you and challenge you. Since opening in 2010, we have shipped innovative game projects on some of Ubisoft’s biggest brands: Assassin’s Creed, Far Cry, Watch Dogs, For Honor and Tom Clancy’s Splinter Cell.Are you looking to work with enthusiastic experts who are tackling industry-changing challenges in entertainment and beyond? At Ubisoft Toronto, we are always striving to get better, be better and do better – embracing innovative ideas, exploring new technologies, and working together courageously and collaboratively. Job Description: What you’ll do as a Narrative Designer:* An active member part of a collaborative team focused on creating a rich experience for players in an open world that allows them to make meaningful choices; * Partner with scriptwriters to create compelling, non-linear stories and key narrative mechanics within the game; Partner with the team to understand the overall game vision;* Help embrace and champion the creative and narrative vision of the game. * Brainstorm and research ideas + discuss your findings with collaborative, cross-discipline teams; * Pitch your ideas, create proposals, documentation, in collaboration with both writers and other disciplines to fully realize narrative features and content for the game; Carefully construct branching, interactive narratives with an economic approach to dialogue choice and consequence while centering the player experience;* Drive the design and implementation of engaging quests and open-world content, continuously evaluating their quality, coherence, and iterating accordingly; Act as a bridge between narrative and other disciplines, as well as an advocate for storytelling in various aspects of the game when needed;* Communicate relevant updates regularly across the entire team. * Create and maintain detailed narrative design documents to guide cross-functional teams throughout production; * Be open to feedback and repeatedly iterate on narrative content in the dynamic environment that game development requires; * Be able to critically, constructively, and succinctly provide narrative feedback to team members from multiple disciplines; * Be able to act as a game narrative expert supporting other disciplines in art, audio, and design; Work with our engine and toolset for quest and dialog scripting, writing, data management, etc.* Thoroughly work with Oasis, Ubisoft’s proprietary writing tool and keep your story elements error-free; * Carry out all other related tasks; What to send our way:* Your CV, highlighting your education, experience, and skills; * A variety of samples of your best work (attach files or send us a link to your personal website or online portfolio). The samples should demonstrate your ability to construct a branching, non-linear story, branching or interactive story. Additionally, a demonstration of how you create narrative mechanics is a plus. Qualifications: We know that skills and competencies show up in different forms and can be based on different experiences. If you are excited about the role, we strongly encourage you to apply even though you may not have all the qualifications listed below.Deep, intuitive understanding of non-linear and branching narrative, systemic narrative practices and game production processes;* Strong storytelling and character development abilities. * Experience in open world game storytelling is an asset. * An understanding of content creation pipelines and tools. * A passion for video games as a storytelling medium; * A highly creative, collaborative, and innovative spirit; * Curiosity, flexibility, and plenty of resourcefulness; Excellent organizational, communication, interpersonal, and presentation skills;* Rigorous documentation skills. * Excellent written and verbal communication skills. * Experience working with multi-disciplinary teams Adaptable and problem-solving mindset.* Ability to adapt to feedback and to iterate on design; * Experience with branching tools; * A degree in Creative Writing, Literature, Film, or equivalent; * 3+ years of game development experience or related experience; * Knowledge of quest design is an asset; * System design experience is an asset; * Experience in visual scripting is an asset. We Offer:A hybrid, flexible work modelFive weeks of vacation + one week office closure around the December holidaysAn enhanced parental leave programComprehensive Total Rewards Package:* Disability Insurance * Dental Insurance * Extended medical insurance * (Optional) RRSP contribution * Relocation Assistance (If Applicable) * Bonus (If Applicable) Additional Information: You can learn more about Life at Ubisoft here: https://toronto.ubisoft.com/life-at-ubisoft/Join Us!At Ubisoft Toronto, we believe diversity is our studio’s biggest strength. We’re committed to creating an inclusive workplace that reflects the diversity of our player community, is inclusive and respectful of the individuality of our team and embodies our core values – trust, integrity, excellence and care.We encourage applications from First Nations, Métis and Inuit peoples, Indigenous peoples of North America, racialized persons, persons with disabilities, and those who identify as women and/or 2SLGBTQIA+. Ubisoft Toronto is committed to providing accommodations for accessibility upon request.  Please read our Code of Conduct prior to applying. It is our collective responsibility at Ubisoft Toronto to maintain a respectful and inclusive work environment, and be the best possible place to work and grow. Knowing and respecting our Code of Conduct’s principles and guidelines is key to achieving that goal.If this sounds like your kind of studio, what are you waiting for?  Ubisoft’s MissionUbisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.Ubisoft Toronto Inc. 224 Wallace Avenue. M6H 1V7 Toronto, Ontario www.toronto.ubisoft.comLocation of position: Toronto, Ontario

Senior/Lead Writer - Saber Interactive Madrid. Remote (EU timezones).

braveatnight.co.uk/jobs/writer

Writer - Brave at Night. Only UK-based contractors will be considered.

UbisoftScriptwriter Job Description: As a Scriptwriter at Ubi MTL, you'll create a foundation of words and ideas to provide players with the freedom to build unique experiences and make meaningful choices. You’ll develop the embedded and emergent narrative elements that will make up a living, breathing, reactive world. Be it a story or gameplay-focused game, you’ll craft content that gives purpose to the people, places, and things within it, and helps players understand what they need to do. What you'll do:* Partner with the narrative and creative directors to understand the overall game vision. * Brainstorm and research ideas + discuss your findings with collaborative teams. * Work with other writers, designers, and artists to develop consistent content (plot, setting, characters, barks, dialogue, events, lore, item descriptions, tutorials, etc.). * Write, write, rewrite, proofread, polish (and repeat). * Create and maintain narrative documentation (character bios, location descriptions, item names, etc.) to guide cross-functional teams throughout production. * Revise your work to reflect comments from interdependent teams and changes to gameplay. * Occasionally take part in recording sessions with voice-over actors, and help with marketing projects. * In certain cases, follow up on your content post-launch and rework it based on player feedback (improve, add, or remove narrative elements). Qualifications: What you bring:* A degree in Creative Writing, Literature, Film, or equivalent * At least 3 years of writing experience or related experience * Understanding of game design fundamentals and all stages of development * A highly creative, collaborative, and innovative spirit * Curiosity, flexibility, and plenty of resourcefulness * Excellent organizational, communication, interpersonal, and presentation skills * Ability to adapt to feedback and to improvise  What to send our way:* Your CV highlighting your education, experience, and skills * A variety of samples of your best work (attach files or send us a link to your personal website or online portfolio) Additional Information: About usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.  Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.  When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being. If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown. At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 
UbisoftLead Narrative Designer [Anno] (f/m/d)Company Description: About UbisoftUbisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.About Ubisoft MainzThe teams at Ubisoft Mainz are engineering some of Ubisoft’s biggest blockbusters. Operating from a historic city in the heart of Germany, the studio develops games pushing the limits of the genre like the acclaimed Anno 1800 and lends decades of expertise to AAA co-development projects like Tom Clancy’s Rainbow Six Siege and the upcoming Beyond Good And Evil 2. More information at mainz.ubisoft.com. Job Description: Anno is a critically acclaimed and award-winning franchise, offering a rich city-building experience and providing players ample opportunity to create huge metropolises, plan efficient logistics networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare.As our Lead Narrative Designer, you will guide a talented team of narrative designers and writers to craft a rich, captivating, and meaningful game world that fully immerses our players. As a leader and mentor, you possess the talent and expertise to motivate, inspire, and support your team in delivering narrative content in line with our creative vision and of AAA quality. Leading by example, you champion autonomy, trust, and innovation, while also fostering a culture that allows creative ideas to flourish. To excel in this role, you should showcase a proven track record in narrative design, coupled with strong leadership skills, effective communication, and the ability to balance creativity with organization. What you will do: * Manage a team of writers and narrative designers * Work closely with the game and creative director to align on narrative goals * Collaborate with other departments on narrative and art content creation * Mentor team members and lead by example * Demonstrate an open mind towards ideas, feedback, and criticism and provide constructive feedback and criticism to your team and peers * Work with the production team to help ensure the smooth running of the development process * Help to build better, more efficient processes within the team Qualifications: What you bring:* Minimum five years of experience in the games industry, working in a narrative or design capacity * Extensive understanding of the narrative design process, including storytelling narratology and dramaturgy, environmental storytelling, character creation, and writing * Strong verbal and written communication skills in English * Positive attitude, strong work ethic, and the ability to work in a highly collaborative team environment * Solid knowledge of the game production pipeline * Ability to learn and master new tools and techniques * Familiarity with the Anno Franchise and strategy games is a plus   What to send our way:* Your CV, highlighting your education, experience and skills  A cover letter including your earliest starting date, expected salary and why you would like to join us  * A portfolio with examples of your previous work/projects is a plus Additional Information: What we offer:Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house libraryDiscounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect Hybrid work model: Provides the flexibility to combine working from the studio and your home within GermanyMonthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket Up to 350€ childcare support per child per month Company Pension Scheme: We offer an attractive company pension scheme Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice English and German online lessons for free: Good to know: Our main language in the studio is English 26 days paid vacation per year Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers   Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.For further information, please check https://mainz.ubisoft.com/en/.
UbisoftNarrative Director Job Description: Summary:The incumbent will ensure the quality of the game’s narrative vision. The candidate must be an expert in managing the collaboration between narrative, design, art, and audio to unite narrative experience and gameplay systems to provide players with immersive and compelling gaming experiences.They will support and strengthen the project's overall vision and narrative ecosystem, working closely with the creative and world director to translate high-level ideas into a coherent and believable narrative experience that will enrich the world and fantasy of the game. Responsibilities:The main and routine tasks of this position are to:· Define a narrative vision which respects and supports the Creative Director’s vision as well as the theme and tone of the game.· Lead and propose innovating narrative systems that support player’s autonomy, emergent story moments and self-determination model.· Create an achievable and coherent narrative direction, by having a good understanding of the game mechanics, systems, technical limitations, and production capacity.· Work directly with design team to ensure that core mechanics fully support the narrative context, and vice-versa.· Work closely with the World Director in creating a living and believable world by defining history, events, and places in which the game will take place.· Oversee narrative structure and pacing by being an active participant in the definition of the game’s blueprint through its missions/quests and world/map layout.· Partner with the writing team when developing main characters, key narrative moments and in-world narrative elements.· Collaborate with the Cinematic and Realisation Director to ensure the narrative continuity between in-game and scripted sequences.· Be a key stakeholder during the actors casting process, voice recording and Mo-Cap sessions.· Exploit all elements and tools the game can provide – such as game systems, art, sound, UI – to enhance and support the narrative experience of the game.· Communicate instructions on features and assets development specific to narration (e.g. scripted events and dynamic systems elements such as dynamic camera, AI, dialogues, in-world documents, etc.).· Lead the narrative strategy and ensure its constant communication to the development team and the project’s stakeholders.· Carry out all other related tasks. Qualifications: Training:College diploma in a creative field.Bachelor’s degree an asset. Experience:At least five years’ experience on AAA games or multimedia projects.Narrative direction experience in the game production process. Skills and Knowledge:· Influence and positive leadership.· Creativity.· Open-mindedness and ability to create consensus.· Excellent communication skills.· Vast video game understanding and culture.· Strong technical skills and extensive film culture.· Embrace Player centric approach.· Strong understanding of the interactive medium and its power to support exploration and experimentation. Additional Information: About Ubisoft SherbrookeUbisoft Sherbrooke is a multidisciplinary team of passionate people. Joining us means being part of a close-knit and welcoming family. It also means working in a human-sized studio where flexibility and interaction are the order of the day. We care about our people and our way of doing things.  Between the magnificent nature that surrounds the studio and the trendy and invigorating life of the Estrie region, there's no need to compromise: family life, the outdoors, restaurants, outings with friends... joining Ubisoft Sherbrooke also means discovering an urban-casual lifestyle!     We're looking for committed creators and forward-looking talents who want to take on challenges as a team. Interested? We're waiting for you!  At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.