IT'S HAPPENING! Godot just added a Unity-like runtime editor that allows you to easily debug the game as it's running! The PR was just merged, meaning it'll come in version 4.4
The game isn't embedded into Godot's window just yet, but it will be in a future PR. Still, a great step forward to making the engine nicer to use.
@popcar2 nice! That’s gonna make life so much easier :)
@popcar2 Here's the PR for it on github for anyone who's curious https://github.com/godotengine/godot/pull/97257
@popcar2 This is going to be such a gamechanger!
@popcar2 having the game in a separate window has also its advantages (when you've got multiple screens for example), so I hope there will be a toggle to chose between embedding the game view and having a separate window...