For my game The Big Forest I want to have creatures that are both procedurally generated and animated. And not just crawly critters or aliens, but specifically mammals. This is quite a research challenge.
Here's a write-up on my progress over the past few years:
https://blog.runevision.com/2025/01/procedural-creature-progress-2021-2024.html
#ProcGen #SoloDev #IndieDev #GameDev
@runevision look at those critters. fantastic
@erice Glad you like them!
@runevision I bet there are a lot of people who would like to use the model you're producing. It really seems like nobody else has gone so in depth into skeletal structure and walk cycles.
I wonder if some science can even be done with it. It would at least be interesting for machine learning.