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Rune Skovbo Johansen

For my game The Big Forest I want to have creatures that are both procedurally generated and animated. And not just crawly critters or aliens, but specifically mammals. This is quite a research challenge.

Here's a write-up on my progress over the past few years:
blog.runevision.com/2025/01/pr

@runevision I bet there are a lot of people who would like to use the model you're producing. It really seems like nobody else has gone so in depth into skeletal structure and walk cycles.

I wonder if some science can even be done with it. It would at least be interesting for machine learning.