2/ Shaders I'm good with. I like WGSL. Pipelines and render nodes I am confused by. Anyway, I've been toying with this project off-and-on. I've tried to read bevy related examples and internal implementations; it's been lots of reading, not a lot coding. My mind has been plagued by lots of, "I don't know what I'm doing.” It's been a while since I've felt so out of my depth, kind of exciting—in the bad way.