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#civilizationvii

4 posts4 participants0 posts today

#Civ7 on #PS5 feels like Cyberpunk 2077 levels of buggy. Here’s stuff I’ve experienced.
- the Unicode bug in the screen caps below
- the resource assignment screen sometimes just glitches and won’t let me assign anything. I press o to back out, R1 to go back in, and it works
- I played multiplayer the first time last night and for half the session my friend did not get tooltips popping up. They’d work for a while, then they’d stop. We rebooted, reconnected and they just wouldn’t stay.

My last 2 #Civ7 sessions on the #PS5 have ended because the game crashed. Helpful, because it’s enough disruption that I snap out of “…one more turn…”

The UI is hella clumsy. Figuring out how to move resources between settlements is a pain. Information is literally missing in the game. You can’t figure out what some actions do. I’ll get notifications that say “△ Espionage Update”. And I press △ and it just goes away. Then I have to dig into the R1 menu to actually figure out what happened.

I’m suspicious about how well I’m doing. There are 6 leaders and I’m allied with 2 of them. I think that’s why nobody is killing me yet. But I’m scared because I am doing the cultural victory path and I have no armies. If I lose these alliances I am doomed.

There used to be a mechanic where you could ask an ally to join you in war against someone else. I can’t find that mechanic. I’ve been hoping to incite an ally to fight someone I don’t like, while I quietly sit back and let it happen.

After a 70 hour streak of gameplay in #civ #CivilizationVII winning theee games (Science, Economic, Cultural), taking a break till end of month for the DLCs and patches to come in. Back to Path of Exile II to complete the campaign. One step closer to Doryani as I defeated Zicoatl, Warden of the Core. Small video - youtu.be/eouRZBZzW3c?si=tlQnmd

Continued thread

I try to figure stuff out on my own before I reach for tutorials and tips. But it’s a lot to take in on a TV screen. And it’s not obvious to me which things I’m working on and which things I should be working on.

I did 104 turns tonight. So far I’m happy with everyone, making treaties, focused on art and music. Killing the odd barbarians that are nearby. But it feels like I’m not very active and I’m not making a lot of progress toward any particular victory condition. (I’m vaguely trying for the cultural victory). I’m expecting to be sitting here with my spearmen and archers and see some Sherman tanks roll up and blast me off the map.

Well, it’s the first night in my first game. Still plenty of stuff to try to learn. And I’m really looking forward to co-op play. Makes it much more interesting to me. Gee, interacting with humans is more interesting than interacting with AI. Who’d a thunk it?

2/2
#civilizationvii #videogames #ps5 #civ7

Tried out the new #civ7 on #ps5 tonight. I remember carrying a floppy with CIV.EXE to the computer lab at college. I haven’t played them all, but I did a bunch of civ 1, civ 4, and civ 6. Always on computers, but now I’m on a #consolegaming system and it’s different.

The UI is pretty clumsy. Easy to pick the wrong things. And you have a cursor that you have to move to the thing you want to select. And if your cursor is halfway across the map, I think you have to walk it hex by hex back to where you want to look.

Graphics are gorgeous. Voice acting is very good. Sound is excellent. But I’m not understanding some of the new mechanics.
1/2
#videogames #playstation #civilizationvii

A non-review of #Civ7 from the point of view of playing as #JoséRizal, one of the game’s new playable leaders:

“It presents an astonishingly eclectic range of historical figures to play as… and it gives each of them the same set of verbs. Even worse, it further homogenizes them by making them compete for the same goals via the same means, as if a hypothetical template civilization existed by which all others should be judged.”

philstartech.com/gaming/games/