The 16th #OrxEngine Live Session is now available & is about:
- HTML5/Web Export (new)
- Runtime (TTF/OTF) Fonts Support (new)
- Rate-limited Object Creation
- Context-based Complex Object (Hierarchy) Creation
The 16th #OrxEngine Live Session is now available & is about:
- HTML5/Web Export (new)
- Runtime (TTF/OTF) Fonts Support (new)
- Rate-limited Object Creation
- Context-based Complex Object (Hierarchy) Creation
Rise of the Zombies!
To Wishlist #Dstroy2
:
https://store.steampowered.com/app/1523460/Dstroy_2/
or https://fully-bugged.itch.io/dstroy2
We're close to be final beta with the "Survival" mode. Playable solo, up to 4 coop local players too!
To Wishlist #Dstroy2
:
https://store.steampowered.com/app/1523460/Dstroy_2/
or https://fully-bugged.itch.io/dstroy2
| #screenshotsaturday #indiegame #bomberman #gamedev #pixelart #ドット絵 #OrxEngine |
Particles from the killed monsters to your score are in!
We'll need their sounds next.
To Wishlist #Dstroy2
:
https://store.steampowered.com/app/1523460/Dstroy_2/
or https://fully-bugged.itch.io/dstroy2
Thx to a recent game engine update, Lifetris is now playable from your desktop browser too (but not from your smartphone for now), with a HTML5 build directly available on Itch.io.
https://fully-bugged.itch.io/lifetris
It's still fun to launch and play this older game, and so convenient that way.
Fullscreen is available too (and sometimes help for the keys to be active the first time).
Awesome, It's now possible to tag the #OrxEngine ( @orx ) as your Game Engine for your games on #Itchio ( @itchio )
Check it out here: https://itch.io/games/made-with-orx
One Year since our last update, so happy to announce that on top of the Win/Linux/Macos downloadable version, Boohablox-Arcade is now fully available to play from your Desktop #Html5 Web browser.
To know more and play for free:
https://fully-bugged.itch.io/boohablox-arcade/devlog/875162/update-html5-web-version-112
Surprise Xmas gift for the #OrxEngine community: Web/HTML5 is now officially supported! (Beta).
If you want to check it for yourself, go play Boohablox here: https://orx-project.org/orx/boohablox/Boohablox.html
To know more join ORX's Discord Channel.
The 15th #OrxEngine Live Session is now available!
https://www.youtube.com/watch?v=rp9VaavgBW4
Today's about the new noise texture generation extension & recent features like animation FrameGrid config property, Timeline, Shaders & Triggers with inheritance & Texture loading benchmarking (PNG vs WEBP vs KTX2 vs QOI)
Texture decoding tests from @orx :
- Loaded 102 textures in #OrxEngine, most of them being 3840x4000 (ie. ~60mb textures in VRAM, except when in compressed form with BasisU), for a total of 5.84gb (1.46gb with BasisU)... (1/7)
Here is a live #OrxEngine introduction by @orx for the Georgia Game Developers Association. (chapters available in comments)
https://www.youtube.com/live/AvWWjwP64cY?feature=shared&t=424
The 14th #OrxEngine Live Session is now available, and is about the new Trigger module as well as how to embed ORX in other codebases, along other engines and how to extend it:
New 1.15 #OrxEngine by @orx is available with 47+ updates, new features & quality of life improvements.
Download: https://github.com/orx/orx/releases/tag/1.15
Changelog: https://github.com/orx/orx/blob/1.15/CHANGELOG
Website: https://orx-project.org
The 13th #OrxEngine Live Session is now available, and is about using & expanding on HTML color literals, using Init to update projects and few more subjects:
https://www.youtube.com/watch?v=uaIwbttH7js
A New "Let's Play" Boohablox-Arcade is available!
https://youtube.com/watch?v=Ye1gFqI-BkI
The game is fully FREE and available on itchio
| #indiegame | #PuzzleLeague | #arcade | #TetrisAttack | #paneldepon | #90s | #OrxEngine | #pixelart |
Congrats to the ORX Game Engine's team for reaching its first 3k views on Youtube : https://youtu.be/qRuVgGOL3fI
- Learn more about the #OrxEngine here: https://orx-project.org
| #gamedev | #indiedev | #GameEngine |
The 12th #OrxEngine Live Session is now available:
https://youtu.be/OAC0jJDCj-0
Today's about:
- Atari ST SNDH music format support
- New cheat codes extension
- Enabling/Disabling typo checks for config properties
- The Config.GetSystem command
- Conditional config includes
- Rendering at a fixed internal resolution
- Config module for saving/loading save files
- Resource module for manual (binary) serialization (maps, etc.).
The ORX #GameEngine is now #chiptune compatible!
SNDH, Mod, XM, S3M, the true sound of the 90's in a modern open source data-driven 2D game-engine!
Learn more about the #OrxEngine here: https://orx-project.org/
Split screen #screenshotsaturday in the forest's fog!
To wishlist #dstroy2:https://store.steampowered.com/app/1523460/Dstroy_2/
or https://fully-bugged.itch.io/dstroy2
| #bomberman | #indiegame | #2DGame | #arcade | #90s | #gamedev | #OrxEngine | #pixelart | #ドット絵