Working on some sound code for a Linux project. I'm using PulseAudio to deliver the generated samples to the audio device at 44100 samples per second.
I'm running into an issue where PA is trying to do fewer write callbacks with larger buffers but this means that sound events are canceling each other out before the callback invokes.
Can anyone tell me how to make PA do more frequent callbacks with smaller sample buffers?
#pulseaudio #indiedev