Just curious, is anyone still working with toolchains that do not support C++11?
@zeux everything with >512Mb ram should support/have compiler C++11.
Devices below that - is some low end hardware that do some specific stuff with its own sdk, not consumer hardware.
@danil @zeux sometimes it's not about whether a compiler is available but whether an old project even supports a more recent compiler toolchain. In Drakensang Online, updating Visual Studio versions always was a massive logistical undertaking which nobody looked forward to (also because VStudio didn't have binary compatibility for prebuilt libraries across VS versions).