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Any suggestions for an opengl crate for making games in ?

@KevinWho three-d seems cool. You can use egui with it for an easy UI.

@whoisryosuke does that allow for low level things with the API? Looks interesting. All I keep finding are deprecated repo's. I wish gluim and stuff were still being supported

@KevinWho yeah it is kinda outdated. a lot of stuff is moving to WebGPU via wgpu. bevy might be better if you want better support/examples/plugins 👍 bevyengine.org/

the best three-d example I found was in egui repo, using their eframe to wrap everything. haven't seen any apps or games with it yet.

github.com/emilk/egui/tree/mas

bevyengine.orgBevy EngineBevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

@whoisryosuke Looks interesting! Does it have compute shader support and other low level things? I want to try something with voxels so ill probably need a lot of low level customization.

@KevinWho yep! Not sure how low level it can get tho beyond that tho… There’s a nice video by @chrisbiscardi on compute youtu.be/v256-eRzak4

Chris Biscardi <gamedev>

@whoisryosuke @KevinWho it does have compute shaders and other low level things. The API for rendering concerns is basically anything from low level wgpu to high level shader APIs (Materials)