In three hours!
Join me this Wed., May 7th at 9PM EDT for another #HyperCard programming live-stream. I've constructed a pop-up text editor.
In three hours!
Join me this Wed., May 7th at 9PM EDT for another #HyperCard programming live-stream. I've constructed a pop-up text editor.
Oh, you're right! I don't think I quite had an eye for it back then, but I noticed it in the classic tiger and the little baby in the #HyperCard stacks, possibly also the Japanese woodcarving of the lady with the comb in #MacPaint.
After you've seen #FloydSteinburg a hundred times, you notice when pictures have different patterns than you're used to ;)
Join me this Wed., May 7th at 9PM EDT for another #HyperCard programming live-stream. I've constructed a pop-up text editor.
No, using my phone camera and Image Toolbox to perform the dithering.
The resolution and dithering algorithm are in homage to #HyperCard
If all the hype about #HyperCard were laid end to end, it would probably circle the earth; but, in fact, much of it is deserved. (j p) #Byte #ByteMagazine #Anno1988
Some of My History of Hypertext
https://mdhughes.tech/2025/04/22/some-of-my-history-of-hypertext/
So in 1979, young Digital Mark is shown a computer, a TRS-80 Model I, by 4th-grade teacher. Other kids play Snake, I hit break and type LIST, seeing BASIC code, because I've been reading the instruction card. "I can read and learn this!" Nothing else now matters to Mark.
That summer, I take an
Next project I'm equally afraid and hyped about: re-implementing most of #HyperCard as #HTML form-based app. Requires:
- A working #HyperTalk (or the like) interpreter
- Card editing form that's flexible enough to build e.g. a calculator
- Script editing UI
- Smart evaluation that works well with old-school HTML-first UIs
- Server setup to handle all of these
Some of these are entirely new to me, and some don't have reasonable libs for in #CommonLisp, so I'm quite floored with the amount of work. But if I manage to make this thing, I'll have a reliable note-taking tool and a simple programming system!
(Now that I think about it, I don't really need a note-taking tool, because I use #hpda. And the simple programming system might as well be a headless HyperTalk interpreter...)
Outside Satyricon
https://macintoshgarden.org/games/outside-satyricon
Welcome to my fun project (and to my parlor). The project has been to play around with forms and ideas native to the interactive medium, with an eye toward artistic use. "Artistic" is, of course, a
#macgarden #adventure #1992 #textillustrations #crunchypicklesoftware #bensharvy #hypercard
Phantasie
https://macintoshgarden.org/games/phantasie
Phantasie is a computerized role-playing game that puts people back in the driver's seat. Phantasie gives the referee the ability to design his own spells, species, individuals, adventures and magic
Regicide
https://macintoshgarden.org/games/regicide
Regicide is a game by Ridiculum Software that lets you wreak havoc upon King George, King Henry, Queen Liz, and God (the Programmanar). You buy weapons, some armour, and then some magic. Then you can
#macgarden #rpg #1997 #ridiculumsoftware #adriangudas #hypercard
Legions of Min'Taut
https://macintoshgarden.org/games/legions-of-mintaut
The object of this Preview version of Likely Software's upcoming 3D adventure, is to open the portal to the Gate World, where it is assumed your stepfather was led to.
#macgarden #adventure #2000 #pointclick #likelysoftware #hypercard
Zarvox Is Here
https://macintoshgarden.org/games/zarvox-here
Artificial intelligence and beyond. Zarvox is one, Zarvox is all. Lose your religion to Zarvox.
#macgarden #simulation #1997 #textillustrations #bensharvy #hypercard
Glory and Wealth
https://macintoshgarden.org/games/glory-and-wealth
A game inspired by Darkwood, your character must stay alive through a series of battles.
#macgarden #rpg #1995 #magictouchsoftware #louisnicolasdozois #hypercard
People at Leisure
https://macintoshgarden.org/apps/people-at-leisure
240 images involving leisure activities, and a HyperCard stack with which to browse them.
I have found that it is really hard to get pixel perfect results when trying to create classic System 6/HyperCard windows using html/css when working with Safari. It is SO OPINIONATED about dithering certain things that are pixel perfect 1-bit pngs and about rounding the corners of form fields.
I switched to using svgs to make a fill for my pinstripe title bars because of the dithering and inserting
-webkit-appearance: none; into CSS to strip out styling of the form fields. #retrocomputing #hypercard
Let's try using #HyperCard on an Apple IIGS for #AprilApples
Wednesday, April 9 @ 9pm EDT.
youtube.com/live/WMYTot7...
Eric's Edge - Exploring HyperC...
Let's try using #HyperCard on an Apple IIGS for #AprilApples
Wednesday, April 9 @ 9pm EDT.
Hi. So, it's a couple of days too late for #MARCHintosh, but I've got #HyperCard busy controlling the QuickCam now. And that's also how we can tell that midnight is quickly approaching.
I don't think I've ever seen a #HyperCard stack with nearly 4000 cards in it before! Amazing that it works as well as it does!
If you’re at the intersection (maybe not total) of interactive fiction, game exploration, HyperCard/HyperTalk, and graph theory, and have some fondness for Myst, this is clearly the article series for you.
https://glthr.com/myst-graph-1
/via @zarfeblong