mastodon.gamedev.place is one of the many independent Mastodon servers you can use to participate in the fediverse.
Mastodon server focused on game development and related topics.

Server stats:

5.4K
active users

#ManifoldGarden

1 post1 participant0 posts today
Continued thread

Finished Manifold Garden in 7h.

Definitely an interesting game. I wouldn't say that most of the puzzles are difficult. It's just that you can occasionally be completely lost trying to find the puzzle in the first place. I think I'd have done it in 5h if I hadn't got lost so often!

Strangely, it didn't make me motion sick, despite the Escher-esque design and first-person mode 🤔

Continued thread

Playing more Manifold Garden tonight and… yeah, this is DEFINITELY a game that's at least 50% (if not 75%+) "so I can see a thing I need to do but I can't see how to get to it, and I can see some definitely unrelated things (wrong colour) that I can get to but don't see anything to do with them" 😐

Loving the puzzles and the world flipping. Not loving the "okay, so WHERE is the puzzle?!"

Playing "Manifold Garden" (manifold.garden/) and I can see that it's going to be one of Those Kinds of Game™.

Finished the first (blue) area. Saw a pretty cube. Went "awesome". Walked through the open door. Walked through a building and out the other side to a place with lots of long pillar worlds. Spent the next 15 minutes COMPLETELY LOST because every one I hit was covered in black goo and had no doors, no cubes, only a receptacle for a cube.

Read some posts from other confused gamers and EVENTUALLY find out that that's the hub world and I'm missing something called a "god cube". I've been aimlessly wandering around an area that I've not unlocked yet, not knowing how to unlock the next area. Or even knowing where it is.

So I've got to switch back to the "right" gravity (which, yeah, I noticed that the colours changed, but I didn't connect "blue way up" with "completed blue world"), go back through that building, and PICK UP that cube and put it in the receptacle in the hub area. I've basically been seeing the finish zones for each area and not knowing what to do 😐

Still, the puzzles are clever and the world flipping is fun. Nothing too terribly difficult yet. But I can see that it's going to be like Talos Principle and Witness and Taiji where you can readily miss something and get to "WTF is this and where am I going?" with no apparent environmental clues about what's wrong.

Manifold GardenManifold GardenA first-person exploration game with reimagined physics.

Obviously the #NintendoSwitch is not a very powerful console, but I was disappointed when I recently played #ManifoldGarden on the #Switch and the draw distance was very, very short. The draw distance was a lot better when I previously played the #iPad version. You really need far draw distance in a game like that (if you've played it, you know why).

I only played in handheld mode, maybe it's better in docked mode.

I guess following gamedev twitter can backfire sometimes. For the entire latter half of Manifold Garden, where basically no new mechanics or twists are introduced, I kept waiting for something like this due to having seen this tweet back in the day. I guess it was scrapped.

RT @WilliamChyr@twitter.com

In the Hall of Infinite Mirrors, you will find Worlds within Worlds

🐦🔗: twitter.com/WilliamChyr/status