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Ryan Miller

Here is my TOJam 2022 dev thread! Follow along in the game making adventure (or mute it because you aren't interested). This weekend I'll be building a ~fishing game~ for the first time and trying to match the theme "That shouldn't be here."

@torontogamejam@twitter.com

@torontogamejam@twitter.com The official start time is 10:00am but putting together a Trello board doesn't count as starting, right?

@torontogamejam@twitter.com As per the last 2 years, the target audience for my jam game will be my wonderful daughter. Last year I made her "Robot Garage" ryanmiller.itch.io/robot-garag and before that, "Meow Meow Eat" ryanmiller.itch.io/meow-meow-e. It's safe to say that this one will also be mouse/touch controls.

itch.ioRobot Garage by Ryan MillerEndless Robot Repair

It begins! Let it be known that I'm largely copying the Breath of Fire 3 fishing mini-game, but with touch/mouse controls. I will likely not have time for the fish reeling "fight" features, and end up simplifying that part, and making it easier.

We've got casting!

More better casting

The camera should move, shouldn't it?

Okay hear me out, what if the fish ~moved~?

You can now catch - or fail to catch - fish! That's the bare minimum gameplay loop 🥳 Now to make it read well, look good, and add in a bigger loop.

Here comes the theme!

Getting closer to all the core feature stuff being in. Hoping to use as much of Saturday/Sunday as possible on art!

Some cleanup and refactoring so I don't get stuck later. Also added terrain! That's all for tonight.

Starting day 2 off right by implementing beautiful "Illustrated Nature" graphics and audio from the Asset Store.

The river environment came together quickly, too. Good start to the day!

Oh no, found out I was creating new terrains wrong (duplicating the terrain to make a new one doesn't work) and I've lost my previous environments now.

Some parts of game dev just feel so dang cool

Okay, three environments are done 🙌

Everyone's favorite part of jamming a 3d game </sarcasm>

Model + Rig + Animate, game jam style!

Bet you didn't expect the little spirit to have a car, did you?

@ryanmiller nice! For some reason this made me want to have fish for dinner today. What are you developing this game in btw? 🙂

@sigsegv fish is tasty! This is being built in Unity :)